In this retrospective, I look at some of the opponents I faced, and some of the lessons I learned, playing with the Tau Empire rules in 5th edition.
What did I bring?
I played several 1500 point games, and one 2000-point game. My 2000-point army list can be found here, but for 1500 points I simply removed one Hammerhead, one unit of Fire Warriors, and one unit of Broadsides. I also made room for Flechette Dischargers on the Devilfish for my first game against Kenton, by removing several Leadership upgrades to my Troops choices.
- HQ: “Fourth Servant” Shas’el with Missile, Airburst, Flamer, Target Lock, Multi
- Elite: 3x “Ranger” Crisis Suits with Twin-Missile and Flamer
- Elite: same
- Troop: 12x “Brave” Fire Warriors with Shas’ui (Ld8) upgrade
- Troop: same
- Troop: same
- Troop: same
- Fast: 8x “Scout” Pathfinders with Shas’ui (Ld8) and Bonding upgrades, in Devilfish transport with D-Pods
- Fast: same
- Heavy: 2x “Hornsuit” Broadsides with Target Arrays, 1x T-lock, and 2 Shield Drones
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