Opponent: Bobby (Orks). One of the FrAG club’s long-time core members, I’d known Bobby for a number of years but don’t believe I’ve ever had the pleasure of playing him. A cheerful and avid gamer, he was fielding a classic Ork horde list, and I felt particularly lucky to have the chance to face off against such a fluffy and characterful Warhammer army.
Army: (1850 pts)
- 2x Big Meks with Kustom Force Fields
- 3x 30-ork Slugga/Choppa mobs, including 2 Rokkits, and Bosspole Nob with Powerklaw
- 1x 30-ork Shoota mob, including 3 Big Shootas, and Bosspole Nob with Big Choppa
- 1x Deff Dread with 2 Skorchas
- 2x 2-ork Deffkopta squads, with twin Rokkits each
- 3x 3-kan Killa Kan mobs, two mobs with Grotzookas, one mob with Rokkits
Mission: “Domination” special mission. Spearhead deployment (corners, with 12” radius from the center-point a no-deploy zone), with night-fight rules in effect for turns 6 and 7 (if the game lasted that long). Primary objective was to control the most board corners at the game’s end. Secondary was to kill all of your opponent’s Troops choices, and tertiary was to kill your opponent’s most expensive non-Troop choice, not including dedicated transports.
Terrain: Four very tall hills blocked LOS, but only one was positioned between two catercorners; the other three were well off to the sides, providing great vantage points to shoot from, but basically not going to play much of a role otherwise. Several large clusters of trees provided additional cover to units, but there was plenty of open “killing ground” between all the terrain.